Updated VGM input plugin v0.35

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SmartOne
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Updated VGM input plugin v0.35

Post by SmartOne »

Avanze
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Post by Avanze »

Thanks for posting this update.
SmartOne
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Post by SmartOne »

It still needs work to be 100% great. DAC pitch problem again, for example.

EDIT: Correction, it seems to be an FM channel...
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nensondubois
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Post by nensondubois »

Flashback Sound Test 3 still sounds very inaccurate.
SmartOne
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Post by SmartOne »

It's probably a timing thing. Hopefully ValleyBell can fix it.
ValleyBell
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Post by ValleyBell »

Bump. There's an update.
WizardTheme
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Post by WizardTheme »

Awesome. Installed and put to use immediately. :D
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Blitz Lunar
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Post by Blitz Lunar »

I am not really sure what these updates are about - forgive me if I'm wrong but does this mean the latest plugin will support sega CD and 32X VGM rips? do any of those even exist yet anyway?

as a foobar2000 user I'm just keen to know what I'm missing out on ;p
Kaminari
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Post by Kaminari »

"[...] Sega CD and 32X VGM rips?"

These and much more.

Supported chips
---------------
- SN76496 (PSG) and T6W28 (NGP custom)
- YM2413 (OPLL)
- YM2612 (OPN2)
- YM2151 (OPM)
- SegaPCM
- RF5C68
- YM2203 (OPN)
- YM2608 (OPNA)
- YM2610/B (OPNB)
- YM3812 (OPL2)
- YM3526 (OPL)
- Y8950 (MSX AUDIO)
- YMF262 (OP3)
- YMF278B (OPL4)
- YMF271 (OPLX)
- YMZ280B
- RF5C164 (Sega MegaCD PCM)
- PWM (from Sega 32x)
- AY8910 (another PSG)
SmartOne
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Post by SmartOne »

More Genesis VGMs play back accurately.

Tip: Enable "Emulate at true sampling rate," and then match that rate (106534 Hz) in the INI to avoid subtle scratchiness caused by the internal resampler.
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